Unity: Change Build Settings like splash screen, app icon programmatically / dynamically.

For a project at work I needed a way to swap the splash screen, app icon and package name in order to build 8 different themed apps. So here is a way to do it. This script creates a menu entry where you can simply select the specific build and change almost every build setting. Feel free to add any missing qualifier. (UnityEditor.PlayerSettings)

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  1. That’s a really nice way turn around!
    You just helped me out, thanks a lot!

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